Experience
Visual Designer at PeopleFun | Oct. 2023 - Present
Revitalized game community artwork by creating multiple templates for different posts, resulting in more assets to be created on a shorter cadence with larger audience participation
Collaborated on a brand refresh for company social media endeavors
Created visual art guidelines for UA and Marketing to utilize, both for games and for overall company brand
Assisted in feature and art  pipelines across several games
Visual Designer II at Product Madness | Oct. 2022 - July 2023
Collaborated with product, UX, and UI in new feature creation
Created visual art guidelines for a holistic look at a game in development to be used across in-game and external contexts
Delegated and managed tasks for outsource studios and provided feedback where necessary
Researched and documented new tools for fellow designers

Graphic Designer II at Big Fish Games | Sept. 2019 - Oct. 2022
Collaborated with product to design popups and social posts to drive campaign goals, player engagement, and retention
Developed brands, created long running visual collateral and aided in copy creation for in-game features
Delegated and managed tasks for outsource studios and provided feedback where necessary

Graphic Designer at Product Madness | Feb. 2018 - Aug. 2019
Lead artist that created in-game graphics for campaigns targeting our Invite-Only (VIP) Players
Lead artist that revitalized community post assets, posted across 5 social media platforms (Facebook, Instagram, Twitter, Pinterest, Youtube)
Created templates to streamline both VIP and Community campaigns, allowing for 1000+ (an increase of 75%) assets to be produced on a monthly cadence
Delegated and managed tasks for 3rd party designers
Skills
Visual Design
Graphic Design
Logo Design
Branding
Layout Design
UI

Software
Adobe Photoshop
Adobe Illustrator
Adobe After Effects
Adobe InDesign
Figma | Jira | Asana

Education
B.A. in Design
University of California, Davis
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