PARADISE FORTUNE CASINO

PFC combines enhanced virtual slots with a tropical resort renovator in a one-of-a-kind boosted experience. I worked on game-ops, features, and branding to bring a cohesive upscale tropical casino feel to the game.

PFC Giga Guide
Once the games brand was established and polished, I was responsible for creating, organizing, and maintaining the 'Giga Guide' - a visual summary of any and all visual collateral for the game. This was to be used internally for team members to provide visibility across teams and to streamline development, as well as provide helpful links to assets or spec documents within our storage systems.
Goals:
- Single source of truth and central hub to foster consistent brand language and identity across all touch points of the app
- Give more visibility and accessibility across teams working on different visual development streams
Solutions:
- Modular design that could easily be updated to add new features, characters, rewards, etc.
- Addition of links to spec docs, source files, and persons of contact for different aspects of the game 
Impact:
- Reduced integration errors by 90%
- Optimized onboarding and improved interdepartmental communication
- Unified visual cohesion and helped align UA and marketing strategies while enhancing external vendor's asset quality
- Success of the 'Giga Guide' framework led the studio to implement it across other game pipelines

Full Giga Guide

Piggy Bank
I worked with UX, and Product to create an event based Piggy Bank feature for PFC. I was responsible for creating the UI, branding and theming, as well as collaborating on the initial UX flow. 

UX Flow and Wireframes

Logo

Logo Moodboard

UI Mock based on finalized UX flow

Final Renders of Piggy Bank states
Daily Fortunes
Worked with UX and Product to create our daily/weekly mission board called Daily Fortunes. While never fully completed, this was the full mockup for the feature.

Base UX Wireframe

Moodboard

Slot Help/Info Screens
While preemptively planning for localization in other countries, I was tasked with updating and creating easy and simple ways to display each slots Help/Info Screens, Pay Tables, and Win Lines.
Goals:
- Create easy to understand Info Screens with the ability to streamline localization processes in the long term
- Provide our slot partners with in depth guides, templates, and instructions for smooth asset delivery
- Save memory, minimize load times, provide a simple implementation pipeline into Unity
Solutions:
- Rethought industry standard Help Screens by separating slot icons and words to efficiently communicate win conditions and special feature triggers
- Separation of images and words allows for easier and faster translation when localizing 
- Modular design can easily be updated to add new features, payouts, and reorganize information if needed 
- Put together guides and templates for our slot partners to follow, as well as instructions and guidelines for implementation into the game engine

Templates given to our slot partners to follow and design in 

Example Help Screens for our in house slot games

Liveops sales
Took branded slot game collateral and created prototype sales for our future liveops team to utilize. These would serve as templates and examples for future slot game branded sales.
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